- Atmel studio free download - Atmel SmartConnect, Free Studio, FL Studio, and many more programs. Enter to Search. My Profile Logout.
- Now that Atmel Studio 7 has been released,.sigh. I'm very disappointed that there is no non-Windows version (OS X, Linux) of Atmel Studio. I suppose it's not surprising as Atmel Studio 7 is tied at the hips to Microsoft by the use of Visual Studio.
- Provides QTouch Analyzer and QTouch Project Builder. Prerequisites: - Atmel Studio 7.0.1006 or later - Atmel Software Framework v3.30.1 – v3.36.2.1031 - QTouch Library 5.9.0.191 or later Supported Products: Atmel Studio 7.0 13,457 total downloads.
- CrossPack is a development environment for Atmel’s AVR® microcontrollers running on Apple’s Mac OS X, similar to AVR Studio on Windows. It consists of the GNU compiler suite, a C library for the AVR, the AVRDUDE uploader and several other useful tools.
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Joined: Mon. Nov 10, 2014
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I did search before posting, but did not find anything here in the *ARM* section. Searching for 'mac gcc' gives lots of AVR results, but when you limit the search to this community, nada.
I'm pretty experienced with the AVR side of the house, but I have a project where I'm likely to start using an ATSAMS70N19 (I need SDHC, AES and hi-speed USB). I've ordered a SAME70 XPLD board to begin experiments with, and I have an ATMelICE which which (I assume?) I can do JTAG programming (with avrdude?).
One of the next things on my to-do list is to get a mac toolchain. I assume there's going to be more to it than just getting an ARM GCC compiler for mac... is there a set of headers for the various devices and/or a baby C library like there is for AVR?
If I really have to, I can use an IDE in a Windows VM, but frankly I'd be holding my nose the entire time, and it's hard to get work done with only one hand free.
P.s. I do see something potentially useful here, but the registration system is completely broken. The e-mail to verify your address contains a supposed verification link that isn't even close to a proper URL.
This is a quick ‘Hello World’ post which shows how to use Atmel Start to create an Atmel Studio project which is compatible with the ARM based Adafruit Feather M0. It will toggle the Feather’s LED at 500ms intervals.
The motivation is to move away from the Arduino IDE and libraries (I’ve been struggling with I2C misreads and slow serial speed) and instead use Atmel’s excellent and free Atmel Studio. It can be daunting for Arduino users to make the jump but it’s absolute bliss having a professional IDE.
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Atmel recently launched an online tool which allows you to create and configure a template solution for a given set of hardware. It has examples projects for a huge range of developer boards (e.g the Xplained Pro series). It also allows you to create your own custom hardware and “graphically” configure clocks, pin mappings (PINMUX) and also add software ‘drivers’ for things like I2C and USB.
So start with Atmel Start :
Click Create new Project
On the right hand side in the ‘filter on text’ field enter the name of the chip that the Feather M0 uses: ATSAMD21G18 and then select the QFN48 package (I don’t believe it makes a difference in this case which package you choose as the pin-outs are the same)
Click CREATE NEW PROJECT
You will get a fairly empty looking stack of components. Here’s I’ve just renamed the Application to something more appropriate.
Next, select PINMUX and scroll down and select to Pin 26 ( PA17). Or you can select it from the graphical image of the chip itself. How cool is that!
Change the Label to LED1 and Pin Mode to Digital Output.
NOTE Atmel Start is SMART. It will only let you select pin modes that are compatible with the chip and pin, e.g. you can select I2C mode for PA22/PA23 but not PA24.
Next click on CLOCKS. We won’t change any of the defaults. This will run MrBlinky at 1Mhz. But as you can see you have access to the whole world of SAMD21 clocks. You can also add components which depend on clocks.
Back to the dashboard we will add something that will enable us to include a delay in our code, essential for MrBlinkey to blink. There are a huge number of ‘driver’ components to choose from and you can add as many as you need (space allowing). Here we just add a delay component. Click on the (+) next to DRIVERS, scroll down to Dela, click on the (+) on the far right to add to the list of new components and finally click Add Component(s).
Now lets get the project into Atmel Studio. Click EXPORT PROJECT , ensure Atmel Studio is ticked and click DOWNLOAD PACK.
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Run Atmel Studio and select File->Import->Atmel Start Project
Navigate to where the project pack was downloaded and select it. Update the project & solution name to something sensible.
Select Build -> Rebuild and there should be no errors or warnings.
VERY CRITICAL BIT!
While this builds a nice binary file in the project “Output Files” folder and indeed you can flash this to the Feather M0 (instructions coming up below) IT WONT WORK. Why ? Because REASONS:
So we need to tell the linker to link our code to execute at address 2000 rather than 0.
In the Solution Explorer right click on the Project (MrBlinky) and select Properties. Select the Toolchain option on the left hand side and navigate down to the ARM/GNU Linker / Miscellaneous section.
In the Linker Flags field add : -Wl,–section-start=.text=0x2000
close up:
Blinking LED
open up Main.c and you will see a while loop. Add some code to blink the LED
while (true) {
delay_ms(500);
gpio_toggle_pin_level(LED1);
}
delay_ms(500);
gpio_toggle_pin_level(LED1);
}
Note that the delay_ms function is there because we added Delay as a component and LED1 has also been defined for us because we labelled PA17 earlier. This is very handy if you’re designing custom hardware with specific things hanging off of specific pins, such as Chip Enables, leds, PWM outputs, I2C buses…
Rebuild Mr Blinkey.
To upload the executable to the Feather M0 we can use the build-in Arduino Bootloader.
The Arduino IDE uses a utility called bossac to push the exe up to the target board. You can see what command the Arduino IDE runs by turning on “Show Verbose Output During Upload” Preferences. Create a dummy sketch, select the Adafrtui Feather M0 and the bootloader port (double tap the button on the Feather to put it into bootloader mode) and then compile/upload the sketch.
The command line for me is basically :
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<path to Arduino tools>/bossac.exe -i -d –port=<COM Port> -U true -i -e -w -v “C:UsersrobDocumentsAtmel Studio7.0MrBlinkyMrBlinkyDebugMrBlinky.bin” -R
The location of bossac.exe will vary as will the com port that the Feather is on so change accordingly. The location of MyBlinky.bin will also vary (check Output Files under Solution Explorer in Atmel Studio).
Double tap the Feather reset button to put it in bootloader mode. Open up a command prompt and run the above bossac command.
You should see dozens of lines out stuff, with no error messages. And the red light on you Feather should be blinking away.
Should be simple enough to add the bossac command to Atmel Studio so that the upload can be done from inside the IDE.
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Rob